![]() The new Dynamic Fluids physics engine allows for a much more believable level of randomness and can be applied in all sorts of ways that elevate the traditional Trapcode workflow to a new place. “We’ve been able to achieve simulations that previously we would have had to jump out of AE for. “The new features in Trapcode 15 are great developments,” said Sam Keehan, senior motion designer at Territory. Red Giant power user Territory Studio, responsible for motion graphics work on films such as Blade Runner 2049 and Ready Player One, took a deep dive into the new Dynamic Fluids physics engine in Trapcode Suite 15. Dynamic Fluids revolutionizes After Effects work
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